From Cash to Roll Match U4GM Explores Monopoly GO Rewards

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See all 15 Monopoly GO Roll Treasures levels from the October 13-14, 2026 event, including dice rewards, Pickaxe counts and tips to make each dig count.

Roll Treasures in Monopoly GO offered 15 digging levels with cash, dice rolls, and timed boosts, including five minutes of Roll Match at level 13. The October 13-14, 2026 edition has ended, so its rewards are not an active track. When checking Monopoly Go Partners Event, use the event name to keep the reward tracks distinct.

When did this Roll Treasures edition run

The event ran from October 13, 2026 at 1:00 p.m. EDT until October 14, 2026 at 12:59 p.m. EDT. The rewards below belong to that specific edition; another event using the same name may have a different track.

All 15 levels and completion rewards

The track awarded dice on six boards before the finale, cash on seven boards, and Roll Match at level 13. The final board included 400-1,200 rolls, five minutes of Lucky Chance, and a Loot Box. The dice range is not a promise that every account receives the upper amount.

LevelBase PickaxesCompletion reward
1225 rolls
24Cash
3475 rolls
46Cash
55125 rolls
69Cash
79175 rolls
810Cash
99300 rolls
1014Cash
1117450 rolls
1214Cash
1316, with a conflicting count of 14Roll Match for 5 minutes
1420Cash
1528400-1,200 rolls, Lucky Chance for 5 minutes, and a Loot Box

The complete track listed 1,550-2,350 dice rolls. Level 13 has a count discrepancy: its detailed layout gives 16 base Pickaxes, while another listing gives 14. Its five treasure footprints cover 16 tiles, which explains the figure retained here, but neither count guarantees the actual cost of finishing that board.

How did players collect Pickaxes and advance

Pickaxes were the digging tools spent on covered tiles. During the event, players could collect them through tournaments, milestone events, Quick Wins, and free gifts. Opening tiles revealed treasure pieces, and uncovering every required treasure completed the board and unlocked its reward. Dice supported progress toward tool rewards, but Pickaxes were the currency used on the digging grid.

Why the Pickaxe counts were not a spending limit

The base counts represented treasure tiles, not a fixed finishing cost. Empty digs and stubborn tiles could increase the number of tools needed, while exploding critters could clear tiles and reduce direct digging. Adding the base figures together would therefore not produce a dependable completion budget.

A useful approach was to compare each remaining treasure shape with the covered spaces before choosing another tile. Revealed empty spaces ruled out placements, and an exploding critter could be useful when its blast reached several unknown tiles or stubborn ones. These choices helped narrow the search without establishing a guaranteed tool requirement.

For your next session, open the event panel and confirm the event name, remaining time, and displayed rewards before committing dice. Apply that same check when reviewing an offer labeled buy Monopoly Go Racer Event: identify the event you intend to play and use its own reward panel to decide your next move.

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